Hero Worship

Archive for the ‘work’ Category

TOSAT

Saturday, August 28th, 2010

Man oh man it’s been a while. Really looking forward to beginning the school year, starting to teach a new class, and wrapping up my thesis. There’s a lot of exciting things planned for the next couple of months. In the meantime, here’s a quick piece I did for the Toronto Street Art takeover set up once again by our illustrious friends over at Public Ad Campaign (click the images for large versions)

The first and second are the final piece and its installation in a public bus shelter. The third is the initial sketch I painted it from. The piece itself is 67 x 47 inches and was done in acrylics. I need to paint more. You can see all the other amazing work from the project here: http://www.publicadcampaign.com/tosat/

First 50 Frames

Monday, March 15th, 2010

albeit a bit rough. Still need to do the tweens

Browser Keyframe Roughs from jennifer jacobs on Vimeo.

Wandering Storyboards

Sunday, February 28th, 2010

First few storyboards for network piece- see here for details. I’m trying to incorporate multiple videos and traditional animation together at once. No idea if it will work out or not.

s1

s2

s3

s4

Inks!

Sunday, February 28th, 2010

Some roughs and inks of the comic, hot out of the oven.

page2_inked

page2

page3_inked
page3

9 HOURS LATER…

Monday, February 15th, 2010

I know i say this a lot but, illustrating comics is the most demanding thing I have ever tried to do. Hands down.

page1(2)

Revised Surface Value sound design

Monday, December 7th, 2009

Paul did some new sound work for a revised cut of Surface Value, which I think is altogether a bit more subtle than the last version- hopefully this enhances the impact of the piece overall.

Surface Value New Music from jennifer jacobs on Vimeo.

Dynamic City

Saturday, November 28th, 2009

city2

continuing along with my exploration into cities- an interactive piece I’m currently building in OpenFrameworks that utilizes openCV and openGL to generate and move through a virtual city. Still trying to overcome frame-rate issues, which will probably only be solved by getting a faster computer. I love my 13 macbook pro, but it just can’t handle things like this.

Rough Keyframes for new animation

Wednesday, November 18th, 2009

very rough…

rough keyframes from jennifer jacobs on Vimeo.

The original storyboard is here

Wideshot Tests for Agent

Saturday, November 14th, 2009

physics-building

Doing studies for the location design of the comic project. Since we’ve relocated the story to the Pacific Northwest, The University of Washington seemed like the perfect school for our characters to attend. This shot is based off of the Astronomy, Physics building at the university.

Paper Tiger Documentary on Street Art Takeover

Friday, August 28th, 2009

Paper Tiger filmed a short piece on NYSAT the ad-intervention street art project organized by Jordan Seiler last spring. I forgot that they had interviewed me for it while I was installing my piece, until today when a friend mentioned seeing it at a screening last night. There’s some really great interviews with other artists, with Jordan and with people on the street.

I come off as more coherent than I remember considering I hadn’t slept the night before.