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cv « Hero Worship
Hero Worship

Curriculum Vitae

pdf version

Education

Masters of Science, Massachusetts Institute of Technology
Cambridge, Massachusetts, 2011-present (In progress)
MIT Media Lab
Advisor: Leah Buechley
Readers: Mitch Resnick, Neri Oxman

Master of Fine Arts, Hunter College
New York, New York, 2008-2011
Integrated Media Arts Program
Advisor: Ricardo Miranda
Readers: Rachel Stevens, Lee Wells

Bachelor of Fine Arts, University of Oregon, Cum Laude
Eugene, Oregon, 2002-2007
Major: Digital Arts
Minor: Political Science
Advisors: Chris Coleman, Michael Salter

Experience

Research Assistant, High-Low Tech Research Group, MIT Media Lab
Cambridge, Massachusetts, 2011-present
Research in integrating computation and electronics with traditional construction practices to engage diverse audiences in designing and building their own technologies.

Adjunct Instructor, Hunter College
New York, New York 2009-2011
Taught courses in game programing and new media for undergraduate students.

Interactive Developer, Visual Goodness
New York, New York, 2011
Developed web and mobile applications for various commercial clients.

Instructor, University of Long Island
Brooklyn, New York 2010
Taught early immersion courses in interactive game design and development for 4th and 5th grade students.

Visiting Instructor, York College
Queens, New York, 2010
Taught courses in online interaction and internet culture for advanced high-school students.

Designer and Developer, Tiltfactor Game Research Lab
Dartmouth College, City, New Hampshire, 2009
Designed and programmed interactive games aimed at promoting social change.

Interactive Developer, Operand
New York, New York, 2008
Development of software for museum installations and learning-based applications.

Invited Workshops

Super Fashion, NuVu Magnet Innovation Center For Young Minds
Cambridge, Massachusetts, 2012
Led a two-week workshop with high school students combining computational design and digital fabrication to create clothing and fashion accessories.

Paper-Based Electronics, MIT Museum
Cambridge, Massachusetts, 2012
Co-led a one-day workshop with elementary school students to create paper-based electronic circuits with sensors, microcontrollers, and lights.

Les Chaises Rebelles, École nationale supérieure des Arts Décoratifs
Paris, France, 2012
Co-led a five-day workshop with ENSAD design students in rethinking relationships with functional objects through the modification of chairs with electronics, computation, and traditional art-and-craft approaches.

Refereed Publications

Conference Papers
Jacobs J., Buechley, L., ” Codeable Objects: Computational Design and Digital Fabrication for Novice Programmers”. To be included in Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, Paris, France, April 2013.

Posters, Workshops and Demonstrations
2012
Jacobs J., Buechley, L., “Combining Craft, Computation, and Digital Fabrication”. In FabLearn: Digital Fabrication and Education Conference, Stanford University, California (workshop)
Jacobs J., Buechley L., “Codeable Objects Software”. In The 3rd annual Open Hardware Summit, Open Source Hardware Association, New York, New York (demo)

Invited Talks
2010
Jacobs J., Synn L., “Building a Narrative Atlas: Mapping Forms of Communication”. In Communicating Forms: Aesthetics, Relationality, Collaboration, University of Chicago, Illinois

Honors

Media Lab Consortium Graduate Student Fellowship. Cambridge, Massachusetts, 2011-present

Graduate Academic Fellowship, Office Of Scholarship and Welfare
Hunter College, New York, New York,  2009-2011

Digital Arts Merit Scholarship, University of Oregon Eugene, Oregon. 2006

Selected Solo Exhibitions

2010
Glasshouse, Tractor Gallery, Portland, Oregon

2009
Surface Value Tractor Gallery, Portland, Oregon

Selected Invited Group Exhibitions and Screenings

2011
American Institute of Architects Oregon Design Conference Exhibition, Portland, Oregon

2010
Pixilerations, First Works Festival, Rhode Island School of Design, Providence, Rhode Island

2009
Formless in Context: A Study of Chaos and Discourse Beta Spaces, New York, New York
Blur + Sharpen Animation Festival, University of Southern California School of Cinematic Arts, Los Angeles, California
Expo Eyebeam, New York, New York

2007
Perpetual Art Machine, Traveling Project/Show
Art Basel Miami, Florida
Teleculture Pace Digital Gallery, New York, New York
Contract, LumpWest Project Space, Eugene, Oregon
Perfect Attendance, Terminal B.F.A exhibition, Eugene, Oregon
Selected Works from Digital Arts, Lamar Dodd Gallery, Lamar Dodd School of Art, The University of Georgia, Athens, Georgia.

2006
Automaphile Laverne Krause Gallery, Eugene, Oregon

Additional Projects

Collaborative Resident, Eyebeam Center for Art and Technology
New York, New York, 2009

Researcher, Web Ecology Project
Cambridge, Massachusetts, 2009-2010

O’Reilly Foo Camp Invitee and Workshop Leader, Sebastopol, California, 2012

Un-Poster presenter, Computing Education for the 21st Century, Washington, District of Columbia, 2012

Skills

Physical
Precision Machining: CNC Machining Mill, Laser Cutter, Water Jet Cutter, ShopBot, 3D printing.
Craft: Molding and Casting, Screen Printing, Sewing and Patternmaking, Papermaking.
Electronics: AVR microcontrollers, Arduino, sensors, motor control, flexible circuit design, E-textiles.

Digital
Programming: C/C++, Java, C# python, PhP/MYSQL, Django, Javascript, Actionscript, Processing, OpenGL, OpenCV, OpenFrameworks, Cinder, Natural Language Toolkit.
CAD/CAM Solidworks, Rhino, Grasshopper, Blender, Eagle.
Graphics Photoshop, Illustrator, InDesign, AfterEffects, Flash, Final Cut Pro, Maya.