Web Periodization
a research initiative by the Web Ecology Group to illustrate a research project on Internet trends and phenomena.
play_Space
play_Space is Game Development course created for the education department at Long Island University in Brooklyn.
Narrative Atlas
Narrative Atlas is a collaborative project that allows for computational processing of literary texts through user input.
Glasshouse
An interactive installation that examines the tension between narcissism and self-imposed surveillance.
NYSAT2
As artists and citizens we can extend our own influence. As the surfaces of our city attempt to control and shape us, we respond in kind.
Browser
Studying the role of the Flâneuse and the spaces she inhabits both physically and digitally.
Layoff
LAYOFF uses a simple casual game paradigm to comment on the current state of the US financial crisis.
NYSAT
NYSAT is an anti-advertising public art project that replaced illegal outdoor advertisements with original artwork by NYC artists.
youDisco
youDisco is a multi channel video player that can support up to 8 different streaming youTube videos at once within a 3d space.
Surface Value
Surface Value is an animation that examines the negative tropes of modern femininity through the dismantling of an android.
Security
Performative piece where I posed as a security guard at the Museum of Modern Art in New York.
Sealed for Your Protection
Sealed for Your Protection contrasts positive and negative portrayals of the modern female digital archetype.
Place of Worship
Place of Worship is an ad intervention that subverts a traditionally one-way medium into a two way mode of communication.
Nurse
An animation about a caretaker robot.
Sister City
Sister City is a project about contemporary identity and internal evolution communicated through a four channel animation.
Contract
Contract was a show that bridged the gap between music and visual art through the process of live painting.
Automaphile
Automaphile is an installation that draws parallels between the emotional qualities of interpersonal relationships and our increasing emotional attachments to technology.

